Some time after the release of TESV, fans noticed that foxes encountered in the game world reacted strangely to the protagonist approaching them. As is often the case with this type of stories, there is both a grain of truth and a grain of falsehood in this one.
The creator decided to reveal the truth about the myth that the foxes in Skyrim lead players to treasures and/or undiscovered locations. After the crazy story of the iconic intro, shared a few days ago by Nate Purkeypile, it's the turn of Joel Burgess - level designer of The Elder Scrolls V. On this occasion Bethesda is preparing a new version of the game, and former developers of the studio apparently began to share some interesting facts with the community.